| Sound Design | Music | Implementation | FMOD |
Client : Team Halfbeard
Dude, Stop is a puzzle game I did sound design and music for. The audio implementation was done using FMOD and in the game engine Unity. Here’s a little about the game from the developer :
“Dude, Stop” is a puzzle game, where the main goal is to make everyone hate you.
And I mean it! If someone would watch you play, they could slap you upside the head and call you The Most Evil Person alive! And we are not even sorry about that! Because we know that deep down in your soul… you really like it! You like ruining our puzzles, solving them badly, and looking for that one solution that could make your evil-self happy! …or, you know, you can be a boring chap and solve all the puzzles as a normal, casual, average human being. But let’s face it – we know what it’s gonna be in the end, right? …you monster!